Michael Dashow

Michael Dashow

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Details

First Name * Michael
Last Name * Dashow
Username * walrus
Country * USA
City Oakland
Nationality USA
Languages English

Experience

Current Position Art Director / Artist
Current Company Waffle Evil
Areas of Expertise Digital PaintingGames ComputerGames OnlineGraphic DesignPublishing InternetPublishing Printillustration
Preferred Tools Art Directiondesignillustrationcharacter designcharactersenvironmentstexturingmodelingPhotoshop3ds maxMaya

Contact

Availability: Full time
Website www.michaeldashow.com
Twitter @mdashow

About

I am a science fiction and fantasy illustrator mainly specializing in humorous pieces. I primarily work digitally, though also produce watercolors now and then too ('though I don't post them on CGTalk.)

My digital illustrations have graced the covers and interiors of many books and magazines. I have placed in the CGSociety Challenges a few times (Excellence Award in 'The Uplift Challenge,' 4th Place in 'The Journey Begins' and Honorable Mention in 'Master and Servant.') I was also a Top 20 Award recipient (14th place) for the 2008 Dominance War III international game character design competition. I am also a Chesley Award winner for my my cover for Peter S. Beagle's 'The Rhinoceros Who Quoted Nietzsche,' which won the Chesley for Best Paperback Book Cover of the Year in 1997, the first digital piece to ever win a Chesley. (The Chesley is given out by the Association of Science Fiction and Fantasy Artists at the World Science Fiction Convention each year.) My work has also been featured in 'Spectrum,' 'Expose,' 'ImagineFX' magazine (Britain), It's Art Magazine (France) and Fantasy Art Magazine (China)

Additionally, I've been working in the videogame industry for 19 years as an art director and artist. During that time, I've done everything under the sun: character and environment design and concepting, 2D and 3D animation, modeling, texturing, rigging, effects, and even voice acting. I spent many years working on Broderbund Software's 'Living Books' line of children's products, and then seven years at Blizzard Entertainment, working on Diablo II and Diablo III as well as a number of other projects. I designed and managed the ongoing production of all of the avatars at Meez.com, where I was the Art Director. Currently I am the Creative Director at social game company Kabam, and additionally working on an iPhone game, Mage Maze, playable at www.mage-maze.com.

I live in Oakland, CA, USA, with my wife and son.

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To earn it, make great work, and start networking to get your work seen. Editor's Choice 27